Game: Rugrats In Paris - The Movie
RetroArch: RetroArch Xtreme 1.8.4
Core: Ludicrous Xtreme (2K22)
SD or HD: Best played in HD
16:9 Resolution: 640 x 360
Aspect Ratio: 16:9
Xtreme TurboBoost: X1
Xtreme OverClock: X3
Less Accurate Blending Mode: False
Audio Latency (ms): 144
----------------------------
Despite the fact that having to use "Xtreme TurboBoost" (which is basically just frameskipping) and has to be used in "HD Mode" causes the scrolling of the gfx to be slightly less smooth it is required to eliminate the audio breakup that can occur in "HD Mode" but due to the nature of the game it doesn't detract from it's gameplay..
With the above settings then this game benefits from the more detailed "HD" gfx and best of all with these settings then it really is better than playing it in "SD Mode" as the smoothness of the gfx with these settings isn't really that much worse than if played in "SD Mode"...
----------------------------
Short video showing the N64 game "Rugrats In Paris - The Movie" running on a SNES Mini...
RetroArch: RetroArch Xtreme 1.8.4
Core: Ludicrous Xtreme (2K22)
SD or HD: Best played in HD
16:9 Resolution: 640 x 360
Aspect Ratio: 16:9
Xtreme TurboBoost: X1
Xtreme OverClock: X3
Less Accurate Blending Mode: False
Audio Latency (ms): 144
----------------------------
Despite the fact that having to use "Xtreme TurboBoost" (which is basically just frameskipping) and has to be used in "HD Mode" causes the scrolling of the gfx to be slightly less smooth it is required to eliminate the audio breakup that can occur in "HD Mode" but due to the nature of the game it doesn't detract from it's gameplay..
With the above settings then this game benefits from the more detailed "HD" gfx and best of all with these settings then it really is better than playing it in "SD Mode" as the smoothness of the gfx with these settings isn't really that much worse than if played in "SD Mode"...
----------------------------
Short video showing the N64 game "Rugrats In Paris - The Movie" running on a SNES Mini...