Game: Turok 3 - Shadow Of Oblivion
RetroArch: RetroArch Xtreme 1.8.4
Core: Ludicrous Xtreme (2K22)
SD or HD: Best played in HD
16:9 Resolution: 640 x 360
Aspect Ratio: 16:9
Xtreme TurboBoost: X2
Xtreme OverClock: 0
Framebuffer Emulation: True
Audio Latency (ms): 128
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The only way to get this one running without graphical glitches is to switch on "Framebuffer Emulation" which unfortunately slows things down, so you then have to set "Xtreme TurboBoost" to X2 to counter this but that takes away some of the smoothness of the GFX. It is what it is I suppose but to get rid of the glitches and remove the audio breakup then these are the settings needed but it still play quite well I reckon...
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Short video showing the N64 game "Turok 3 - Shadow Of Oblivion" running on the SNES Mini using the Ludicrous Xtreme Core by MDFMKanic...
RetroArch: RetroArch Xtreme 1.8.4
Core: Ludicrous Xtreme (2K22)
SD or HD: Best played in HD
16:9 Resolution: 640 x 360
Aspect Ratio: 16:9
Xtreme TurboBoost: X2
Xtreme OverClock: 0
Framebuffer Emulation: True
Audio Latency (ms): 128
--------------------------------
The only way to get this one running without graphical glitches is to switch on "Framebuffer Emulation" which unfortunately slows things down, so you then have to set "Xtreme TurboBoost" to X2 to counter this but that takes away some of the smoothness of the GFX. It is what it is I suppose but to get rid of the glitches and remove the audio breakup then these are the settings needed but it still play quite well I reckon...
--------------------------------
Short video showing the N64 game "Turok 3 - Shadow Of Oblivion" running on the SNES Mini using the Ludicrous Xtreme Core by MDFMKanic...